Divinity: Original Sin 2 – How To Complete Keep Calm And Carrion (2024)

Players who love RPGs may find Divinity: Original Sin 2 quite attractive for its mixture of immersive tactical gameplay with an equally-riveting story, having players use characters who are actively pursuing Divinity in order to reform the world of Rivellon in their own image. And as players pursue the game’s DLC offerings, part of the way they can make their pursuit of the divine much easier is through the Relics of Rivellon, ancient artifact armor that can give them incredible advantages in combat.

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As with other legendary items in Divinity: Original Sin 2, obtaining the Relics of Rivellon isn't easy, however. One item set in particular, the Vulture Set, will need players to explore a more lore-intensive aspect of the RPG’s world. And before obtaining the Vulture Set, players first need to finish the storyline “Keep Calm and Carrion.” Outside the bird-related pun, just what else does this storyline offer?

The Four Relics Of Rivellon: The Vulture Armor

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Given the number of quests in Divinity: Original Sin 2, fans of the game might wonder just what significance “Keep Calm and Carrion” holds that it remains one of the must-complete quests in the game. At its core, “Keep Calm and Carrion” is necessary for fans who want to attain the Vulture Armor, considered one of the fabled Four Relics of Rivellon in Divinity: Original Sin 2.

In “The Four Relics of Rivellon” DLC, the game provides players with four (4) new sets of Armor that they can acquire after unlocking quest points all across the game. These Armor sets have four (4) to five (5) parts, with each part almost always located across various Acts of the story. Proceeding to the next Act prior to acquiring the armor part will have it lost forever until the next playthrough, so players are advised to keep on their toes.

What Is Keep Calm And Carrion?

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The questline specifically dedicated to acquiring the Vulture Armor is Keep Calm and Carrion. Bird puns aside, this questline explores the ancient dwarven rituals surrounding the creation of a powerful armor that can defy gravity itself. Compared to the more tanky Devourer Armor among the Four Relics in Divinity: Original Sin 2, the Vulture Armor is faster and sleeker. The Armor has these parts and these qualities:

  • Wings (Set Buff): Players fly permanently while wearing the full set of Vulture’s Armor.
  • Vulture’s Prayer (Set Buff): Players can get a 15-percent heal and damage boost when devouring a corpse. This lasts for three (3) turns.
  • Vulture’s Mask (Helmet, 63 Physical Armour, 36 Magic Armour): This grants 5-percent additional Critical Chance and immunity to Blinded.
  • Vulture’s Mantle (Chest Armour, 118 Physical Armour, 72 Magic Armour): This grants +3 Finesse and +4 Initiative.
  • Vulture’s Claws (Gloves, 63 Physical Armour, 36 Magic Armour): This grants Perforation to the player, which gives them 5-percent boost to Critical Chance and Accuracy. This also gives players access to the Dust Blast (Geomancer) Skill.
  • Vulture’s Legs (Leggings, 82 Physical Armour, 47 Magic Armour): This grants +3 Constitution, +2 Huntsman, +1 Ranged
  • Vulture’s Talons (Boots, 63 Physical Armour, 36 Magic Armour): This grants 10-percent more Accuracy and +2 Sneaking.

Part 1: Dwarven Customs & Traditions

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Players can officially start “Keep Calm and Carrion” as soon as Act 1 in the Divinity: Original Sin 2 story. Throughout their exploration of Fort Joy, they eventually get access to Orivand’s Chambers (X:254, Y:126) and the Witch’s Hut (X:365, Y:227). These locations give players access to books called “Dwarven Customs & Traditions.” It helps to read both books as soon as possible, as these officially begin the questline.

Reading the books give players access to all recipes of the Vulture Armour, plus a recipe for something called Source-Infused Meat. The latter is created by combining Mutton, any Earth Essence, and a Source Orb. Getting the second volume is a requirement for “Treated Like Cattle,” which involves transforming two (2) talking cows back into regular mages.

Part 2: Enter Duna

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When players read the “Dwarven Customs & Traditions” book, they are introduced to a deity called Duna. In Divinity lore, Duna isn’t a chicken, despite the chicken reference of this Divinity: Original Sin 2 quest. Rather, Duna is one of the seven (7) Eternals who decided they could “create” a world in their own image, with Duna being responsible for the Dwarven race. It’s Duna’s unity with the other Eternals that had them banish the God King and the rest of his brethren into the Void.

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The book eventually tells them of Duna’s Undertaker, an entity serving as Duna’s guardian and effectively the custodian of the Vulture Armor. In order to summon Duna’s Undertaker, they need to go to an altar southwest of Driftwood (X:217, Y:028) and summon it through an offering.

Part 3: Gathering The Offerings

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As mentioned above, players need three (3) specific items in order to create the offering needed to summon Duna’s Undertaker. For the new Divinity: Original Sin 2 player, this might seem complicated at first glance. However, the items are relatively easy to retrieve and may even lead players to more questlines along the way. To create Source-Infused Meat, players need:

  • Mutton: Players can go back to Fort Joy and buy Mutton from Trader Thun
  • Earth Essence: Players who have started the “Powerful Awakening” questline may be able to get Earth Essence from Meister Siva’s basem*nt (X:374, Y:157)
  • Source Orb: Players can also acquire a Source Orb from Meister Siva’s house and more of them from Mordus’ basem*nt after “A Taste of Freedom.” (X:486, Y:740)

Part 4: Summoning Duna’s Undertaker

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When players enter Mordus’ house for the first time, reading the documents there would describe the location of Duna’s Undertaker’s altar, which the map will mark as soon as players finish their observation. When players get to the location and offer the Source-Infused Meat, Duna’s Undertaker is summoned and has the Grounded status, making it immune to being teleported for a turn. Duna will have a conversation with the person who made the offering.

Smooth-Talking Duna’s Undertaker

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Players who love Divinity: Original Sin 2 conversations will likely want a Dwarf character or even Beast (who is a Dwarf) to talk to Duna’s Undertaker. This gives them a better opportunity to be able to appease the creature. This option is ideal for players with Divinity: Original Sin 2 Classes that aren’t on the stronger side. When players appease Duna’s Undertaker, it vanishes without providing any room for opportunity attacks. To do so, players need to do these things:

  • “Tell the creature that you are here to receive its blessing.”
  • “Bow with your arms outstretched.”
  • “Quietly request its blessing.”
  • “Say that you intend to save the souls of the fallen.”

Fighting Duna’s Undertaker

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Players who want to test their might against this Divinity: Original Sin 2 creature may want to skip appeasem*nt and instead head straight to the action instantly. When the battle begins, Undead Dwarves begin spawning around the Undertaker to attack the player and their companions. Here are things to take note of:

  • Duna’s Undertaker is Level 15 with 51 Initiative. It has no points in Perseverance, meaning eliminating its Physical Armour makes it prone to Petrified, Knocked-Down, and the like without worrying about replenishing its Armour.
  • The entire arena is often covered with water, making the battle especially dangerous as Duna’s Undertaker and its minions are heavily reliant on electric attacks.

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  • Undead Dwarves will always try to attack with Superconductor should players are clustered together. This can become extremely deadly for players who don’t have Air Resistance Potions.
  • Teleportation is a neat way of separating Duna’s Undertaker and its companions. Having a caster stand on one of the raised sections of the arena gives it a lot of room to recuperate in between Teleportation sections, giving allies room to pick off enemies one by one.
  • Blindness is an immediate enemy as Undead Dwarves have Blinding Radiance, and Duna’s Undertaker has Peck Eyes, both of which can cause the said ailment. Having First Aid, Peace of Mind, and other status-curing options can become a saving grace here.

Part 5: Crafting The Vulture Armor

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Players are able to acquire Vulture Feathers from Duna’s Undertaker regardless of the path they’ve chosen. Appeasing Duna’s Undertaker immediately gives them five (5) Blessed Vulture Feathers. Meanwhile, defeating Duna’s Undertaker this way grants them five (5) Cursed Vulture Feathers. If the latter happens, players need to first Bless each Feather before doing anything with them so as to not result in any cursed armor.

After acquiring the set of Blessed Feathers, players can use the Divinity: Original Sin 2 Crafting System to craft each piece of the Vulture Set by simply combining it with a Leather Armour (or any Finesse-based Armour) of the corresponding body part.

Divinity: Original Sin 2 was released on September 14, 2017, for the PC, PS4, Xbox One, macOS, Nintendo Switch, and iPad.

MORE: Divinity Original Sin 2: A Comprehensive Character Creation Guide

Divinity: Original Sin 2 – How To Complete Keep Calm And Carrion (2024)

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